using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Leeder.Entity;

namespace SPSAndong.Entity
{
    /// <summary>
    /// SPS_MusicSet
   ///区域音乐设置
    /// </summary>
   [DataMapping("SPS_MusicSet")]
   public class MusicSetEntity : BaseEntity
   {
		/// <summary>
        /// 区域类型
        /// </summary>
        public byte AreaType { get; set; }
		/// <summary>
        /// 区域名称
        /// </summary>
        public string AreaName { get; set; }
		/// <summary>
        /// 音乐编号
        /// </summary>
        public short MusicId { get; set; }
		/// <summary>
        /// 播放时长
        /// </summary>
        public int PlayTimes { get; set; }
		/// <summary>
        /// 是否一直播放
        /// </summary>
        public bool IsPlayAlong { get; set; }
		/// <summary>
        /// 音乐状态：是否播放
         ///0：不播放、1：播放
        /// </summary>
        public bool MusicState { get; set; }
		/// <summary>
        /// 更新时间
        /// </summary>
        public DateTime UpdateTime { get; set; }
   }
}